The Principal ([personal profile] principals) wrote2020-08-05 07:21 pm

EVENT INFORMATION

TENTATIVE SCHEDULE (WIP) IS HERE
SIGN-UPS ARE HERE


GM GAME EVENT
SET-UP
➠ "GM Game" is a multi-day, PvP heavy event! It should last for three or four rounds and no more than 15 days! The start date is August 30th.

➠ There will (hopefully) be six teams of six Students, with a maximum of 12 Instructors to act as antagonists.

➠ Incentives will be provided to secure the co-operation of Students and Instructors alike.


INSTRUCTIONS
➠ At the start of the game, the teams will be dealt a hand of six cards. Each card has an effect and a point value. To win, they have to earn as many points as they can by playing these cards on the other teams.

➠ The effects vary from theft, to wedgies, to mutilation and death. Instructors will have the (dubious) honor of carrying out these tasks.


POWERCAP
➠ Powercap is based on the RPG 100-level system! To borrow Kyriakos' phrasing: a naturally weak character may find themselves completely unaffected, while someone at absurd power levels will find most of their power gone.

➠ Students (regular player characters) will find themselves locked to 20% of their canon capability! They're not useless, but they're not exactly the most badass, either.

➠ Instructors (antagonistic player characters) will be locked to 40% of their canon capabilities. They will not be able to take out swathes of people with no effort, and could maybe even find themselves taken out if their victims played their cards right! But, basically, they are midbosses and will always have the advantage over any single Student.

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