The Principal (
principals) wrote2014-09-01 06:32 pm
DRAMA
[You step into a small room, reasonably comfortable room with plenty of chairs for you to sit on, and the door promptly locks behind you. Everything is decorated in your team colors, with splashes of neutral cream.]
On one wall is a huge, laminated poster bearing your instructions. On the lone table in the middle of the room, you find a tall glass cylinder labelled "Bank"; it contains 15 small orbs in your team color. You also find: four buttons (Hand, Shield, Lunch, Kit) that you can press should you wish to make a purchase; the six cards that are to be your starting hand; and five card-shaped, team-colored slots. Your team color is notably missing.
Everything is utterly indestructible, no matter what you try to do.]
On one wall is a huge, laminated poster bearing your instructions. On the lone table in the middle of the room, you find a tall glass cylinder labelled "Bank"; it contains 15 small orbs in your team color. You also find: four buttons (Hand, Shield, Lunch, Kit) that you can press should you wish to make a purchase; the six cards that are to be your starting hand; and five card-shaped, team-colored slots. Your team color is notably missing.
Everything is utterly indestructible, no matter what you try to do.]

Re: DISCUSSION
Re: DISCUSSION
... and for the record, I'd rather not play the Swift Kill card, either.
Re: DISCUSSION
Re: DISCUSSION
The point is that I wanna get the Slow Kill card out of our hand without using it to hurt anybody. It's a gamble; we don't know what card we'd get to replace it ... but still ...
Re: DISCUSSION
Re: DISCUSSION
[ Smiles, grateful. ]
As for the rest ... we can't touch Science or Music, and Music blocked us last round. They were the only ones to target us, meaning that we're open for three more teams this round, not including Math.
We could play on History ... but Art ... That's Kit's choice.