The Principal (
principals) wrote2014-09-01 06:32 pm
DRAMA
[You step into a small room, reasonably comfortable room with plenty of chairs for you to sit on, and the door promptly locks behind you. Everything is decorated in your team colors, with splashes of neutral cream.]
On one wall is a huge, laminated poster bearing your instructions. On the lone table in the middle of the room, you find a tall glass cylinder labelled "Bank"; it contains 15 small orbs in your team color. You also find: four buttons (Hand, Shield, Lunch, Kit) that you can press should you wish to make a purchase; the six cards that are to be your starting hand; and five card-shaped, team-colored slots. Your team color is notably missing.
Everything is utterly indestructible, no matter what you try to do.]
On one wall is a huge, laminated poster bearing your instructions. On the lone table in the middle of the room, you find a tall glass cylinder labelled "Bank"; it contains 15 small orbs in your team color. You also find: four buttons (Hand, Shield, Lunch, Kit) that you can press should you wish to make a purchase; the six cards that are to be your starting hand; and five card-shaped, team-colored slots. Your team color is notably missing.
Everything is utterly indestructible, no matter what you try to do.]

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[He can understand that, at least]
[Nods, and turns his focus back onto the cards]
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If they're stuck in the body of a kid, there's no way they'd be able to defend themselves from other attacks.
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S'not like they're alone either, though. There's someone experienced on every team but History, right? That we know of, anyway.
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I really don't think it's a good idea ... we could save that card just in case we get a bad hand later.
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Coco. . .
I think a kid might have a better chance at defending themselves than an unconscious person.
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[ She meets his gaze, level and even and not feeling aaaaanything. ]
We don't even know if any of this is gonna get reversed later.
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If we want to save a card for later, just in case we get a bad hand, the let's save that one.
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See what Kudo-kun thinks, anyway, and then check back with me.
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[His frown deepens, and he looks like he wants to ask something, but. . . decides against it]
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[ She caught that look. ]
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[ Shrugs, turning away slightly and spinning the Prosopagnosia card around on the tip of her finger. ]
Alright.
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Let's put it to a vote. We both have valid points, and it's only fair to let everyone weigh in.
I can slot things in after that.
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And I'll do it, too.
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[ and then she falls quiet to eavesdrop ]