The Principal (
principals) wrote2014-09-01 06:32 pm
DRAMA
[You step into a small room, reasonably comfortable room with plenty of chairs for you to sit on, and the door promptly locks behind you. Everything is decorated in your team colors, with splashes of neutral cream.]
On one wall is a huge, laminated poster bearing your instructions. On the lone table in the middle of the room, you find a tall glass cylinder labelled "Bank"; it contains 15 small orbs in your team color. You also find: four buttons (Hand, Shield, Lunch, Kit) that you can press should you wish to make a purchase; the six cards that are to be your starting hand; and five card-shaped, team-colored slots. Your team color is notably missing.
Everything is utterly indestructible, no matter what you try to do.]
On one wall is a huge, laminated poster bearing your instructions. On the lone table in the middle of the room, you find a tall glass cylinder labelled "Bank"; it contains 15 small orbs in your team color. You also find: four buttons (Hand, Shield, Lunch, Kit) that you can press should you wish to make a purchase; the six cards that are to be your starting hand; and five card-shaped, team-colored slots. Your team color is notably missing.
Everything is utterly indestructible, no matter what you try to do.]

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[ n_n ]
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[Not supposed to make yourself a target, and all that.]
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Kit and I have old teammates on every single team here except History, you know.
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It wouldn't surprise me if the very team that played a card toed the rules and went over to help them.
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[This is what military school does to you, unfortunately.]
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In the meantime, we're gonna play two of the lowest cards on Science and History.
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